Wednesday, January 27, 2010

I was able to get a base mesh out for my project. I think I need to change him up a little bit to dehumanize him.

1 comment:

  1. overall i like him. I hope your planning on takeing him into zbrush, or doing some cool sculpting with him. if your planning on doing alot of facial animation with him, ( and i can see how some cool controted jim carry faces would be fun on this guy) you may want to refine your topology in the face so that you have loops following the circular shape of the mouth, and eyes.

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